A modular Gothic Cathedral, fully populated with Noir Assets (my second attempt an Environment Art)
The idea here was to create a makeshift paranormal police precinct. When the Detectives get the signal that there's been some paranormal activity, they move there pronto. In this case, they moved back out in a hurry, leaving a mess behind.
This honours piece was originally intended to be a Cthulu inspired environment, but I came to the conclusion that the Cathedral setting wasn't 'Cthulu' enough, so I ended up tying that whole theme into the narrative, ensuring that most assets adopted a paranormal / psychological angle.
Gothic Cathedral: Modular