A low poly Quest 1 environment surrounding the game board for Sustainable City, an educational city simulation on climate change.
This environment had to be as performant as possible, as the game board was the focus, and at points could would hold up to a 100 models.
The room was designed, created, optimised, lit and implemented within 5 days by myself.
The game and it's environment were demonstrated at the Chicago MIC 2021 conference.